22nd July Patch – Unit re-balance, pathfinding improvements & AI improvements

General Updates Pathfinding improvements AI improvements Increased reconnection window when network connection is lost during a multiplayer match Miscellaneous minor content fixes Balance Updates Units and Abilities Adjusted unit and ability performance to better align it with our design intent. Our goal is always to open the number of viable strategies available to players while […]

July 15th Patch – Accuracy tweaks and minor bug patches

Units and Abilities Adjusted unit performance to increase strategic and tactical variation within the game. Obersoldaten • Received accuracy modifier from 0.75 to 0.87 Panzer Grenadier • Received accuracy modifier from 0.75 to 0.87 Fallschirmjaeger • Received accuracy modifier from 0.75 to 0.87 USF 155mm Artillery Barrage • Damage from 160 to 130 Pack Howitzer […]

July 10 Patch – Minor bug fixes

Restored the default faceplates for AI players on loading screens Fix for an extra AI player sometimes being added to a game when using custom slot configurations Vehicles can no longer drive through painted impasse areas on custom maps Fixed a crash that rarely occurs at the end of a multiplayer match