The Company of heroes 2 beta is now available for anyone who pre-ordered the game on Steam, and prior to April 1st via Amazon (Click here to pre-order now if you haven’t already), and even though it is still in Beta the game is tight and plays brilliantly with only a few standout annoyances so far:
Mortars are far too powerful
Mortar teams set up a lot faster, and are far more accurate than we are used to seeing in COH1 – and can sometimes take out a a whole squad in a single round. In near every game I have played so far the opponent has commented on this.
The Tactical Map isn’t very clear
In CoH1 the tactical map could be used to monitor troop movement from afar, however in the CoH2 beta the unit icons are dull and you cannot determine unit types from their icon indicator.
From what I can see there isn’t actually a button for the tactical map in the HUD (you can access it by pressing numpad 0), which means this feature is most likely still in development
The tutorials don’t cover some of the new features
Although it’s not difficult to work out some of the new features, it would be nice to have a tutorial which covers the differences between COH1 and COH2. Such features include the ‘Cusomizer’ (where you can add ‘intelligence bulletins’ to your armies and grant them additional bonuses), the new resource capture/securing features, how the new command points work, and the new squad management features (merging squads etc).
The final game is going to amazing
Fortunately the dev team are pushing out updates left-right-and-center (with the help of Steam), which means these issues might be addressed rather quickly.
In summary – given that this is the Beta and it’s already impressive, the final game is going to be brilliant.